Though this may need tweaking, here is what I have done overall:
- Attended all meetings/discussions, organised certain meetings too
- Produced the first idea of the game involving sushi and Japanese influences
- Drew possible designs for Mokuyoyo and other characters (Will then illustrated)
- All game audio, composed soundtracks, character voices, sound effects
- Sourced multiple Japanese inspiration (film, TV shows, games, anime, humour, text)
- translated the final english text to japanese for the billboards
- Construction of 'lose' sequence and cutscene at the start of the game
Thursday, 29 May 2008
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